How to Make Money on X in 2026: The levelsio Breakdown

How to Make
Money on X in 2026:
The levelsio Breakdown

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On 1 August 2026, Pieter Levels (@levelsio) posted a screenshot: $21,547 of X revenue in a month, most of it paid directly by the platform. It is real, it is itemised, and he has the payout dashboards to back it.

Here is the detail that matters more than the number. That post did about 131,000 views. In the same fortnight, his rant about middle-aged men's body shape did four million, and his take on indie-hacker revenue did over two million. His money post was one of his quieter ones. The lesson sits in that gap: X does not pay you for talking about making money on X. It pays you for being consistently worth reading, and then the money is a side effect. This guide covers how the payments actually work in 2026, and what a real $21k month looks like underneath the screenshot.

The Four Ways Money Actually Flows on X

Before the mechanics, the map. Money reaches you on X through four separate channels, and most people who earn well use more than one.

  • Creator revenue sharing. X pays you a share based on engagement your posts get from other Premium (paying) subscribers. This is the one people mean when they say "X pays creators."
  • Paid subscriptions. Followers pay a monthly fee for extra access to you. Recurring, and it rewards a genuine audience rather than raw reach.
  • Your own products. The account becomes distribution for something you sell: software, a book, a course, merch. This is usually where the real money is.
  • Affiliate and sponsored posts. You get paid to feature someone else's product, or take a cut of sales you refer.

Levels' own screenshot is a clean worked example of the mix:

levelsio tweet breaking down $21,547 of monthly X revenue: $7,032 plus $6,474 ad revenue share, $1,350 subscriptions, $4,406 book, $957 merch.
The 1 August 2026 post. Ad revenue share and subscriptions are paid by X directly; the book and merch are sold through the same audience.

Add it up and $14,856 of the $21,547 (about 69%) is paid straight from X through the revenue share and subscriptions. The book and merch make up the rest, and in his words they are "directly linked to X" too, because the audience that buys them was built by posting. So even the parts X does not pay for are still powered by the account. That is the pattern worth internalising: the platform payment is real, but the account is the asset.

What X Actually Pays For in 2026

The revenue share is the stream most people ask about, and it changed in a way that trips up older guides. It used to pay out based on ads shown in the replies under your posts. Since late 2024 it is engagement-based: what counts now is engagement and impressions from other verified, Premium users, not the general public.

That single change rewires the incentive. A post that goes viral with non-paying accounts earns you far less than one that gets replies, reposts, and dwell from Premium subscribers. In practice the paying users cluster in specific niches (tech, finance, building in public, crypto), which is part of why those niches monetise better than, say, general meme accounts with bigger raw numbers.

The eligibility gate

To switch the revenue share on, you currently need all of the following:

  • An active X Premium subscription.
  • A verified account.
  • At least 500 followers.
  • Roughly 5 million post impressions across the previous three months.

Payouts run on a bi-weekly cycle through Stripe, with a $30 minimum before anything is released. Anything under that rolls into the next cycle. Exact thresholds and the payout formula are set by X and do change, so treat the official X monetization docs as the source of truth rather than any third-party number, including this one.

That 5 million impressions figure is the honest barrier to entry. It is not enormous for an established account, and it is a real climb from zero. Everything else in this guide is about how people cross it.

Who levelsio Is, and Why His Numbers Are Believable

It is worth knowing whose data this is, because the backstory explains both why the numbers are credible and why you should not expect to match them next quarter.

Pieter Levels left the Netherlands in 2013 with a laptop and a backpack. In 2014 he set himself a public challenge: 12 startups in 12 months, shipping fast and learning in the open. Most of them failed. By his own telling there were dozens of dead projects before anything stuck, and the count of failures over the years runs to around 70. The roughly seventh attempt, Nomad List, was the one that broke through, followed by Remote OK in 2015. (Starter Story, Indie Hackers.)

Today he runs a portfolio of products solo, no employees, no co-founders, no outside funding, reportedly around $3M a year in total. His AI headshot tool Photo AI alone has been reported at roughly $100K to $132K per month. (levels.io.) His own public revenue breakdown lists levelsio.com and X together at about $14K a month, which lines up almost exactly with the direct-from-X figure in the screenshot above. When a creator's self-reported number matches third-party reporting, you can trust the receipt.

So the honest framing: the $21k month is real, but it sits on top of a decade of shipping and a following built over years. That is the context. The useful part is what he does day to day, because that is copyable.

What levelsio Actually Does All Day (From the Data)

We pulled his last two weeks of public posts and replies and counted. The playbook that comes out is not the one most "grow on X" threads sell you.

He posts a lot, and most of it is reaction

Across about 14 days he published 107 posts, roughly 7.8 a day, on top of a reply stream dense enough that a sample of his replies covered barely two days before filling up (a floor of around 36 replies a day). But the striking number is this: 78% of his posts were quote-tweets or replies to other people's content, not standalone essays. His main engine is fast, opinionated reaction to whatever the timeline is already talking about, not original threads written from a blank page.

Opinion beats promotion, by a mile

Those 107 posts pulled about 26 million views between them, averaging roughly 245,000 each. But the average hides the shape. His biggest posts in the window were:

  • A blunt take on middle-aged men's fitness: ~4.1M views.
  • An observation that indie-hacker revenue is declining industry-wide: ~2.3M.
  • "The West underestimates China's speed": ~1.5M.
  • Telling people to actually visit China: ~1.4M.
  • Noting that popular SaaS tools were being reverse-engineered and open-sourced: ~1.2M.

Every one is a clear, slightly provocative opinion or a build-in-public observation. None is an engagement-bait question, and none is a "buy my thing" post. His actual revenue announcement, by contrast, was one of his lower-performing posts of the fortnight. The account earns its reach by having a point of view, then monetises quietly underneath it.

levelsio X Revenue Sharing dashboard showing $188,008.68 total payouts, with recent bi-weekly payouts of $7,032.22 and $6,474.24.
The revenue-sharing dashboard: $188,008.68 paid out over time, in bi-weekly instalments.

His replies are short and human

The replies are not mini-essays. The median is about 39 characters, and a good chunk are one or two words: "100%", "Yep", "Lmfao". He is not writing value-bombs in the reply tab; he is being present and fast in conversations, which keeps him visible without eating the whole day. The long-form thinking goes into posts. The replies keep the account warm.

The Long Game That Makes It Compound

One honest note so the screenshots do not mislead: this compounds, it does not switch on overnight, and that is the good news.

Levels' lifetime X payouts, visible on his own dashboards, are $188,008.68 from revenue sharing and $30,130.88 from subscriptions. That is more than $218,000 paid by the platform, built up over years of showing up and still growing. In his own words the $21k month was the "highest X payout since January this year and steadily growing." It compounds: every month of posting adds to an audience that makes the next month pay a little more.

levelsio X Subscriptions Earnings dashboard showing $30,130.88 total payouts.
Subscriptions have paid out $30,130.88 lifetime, a smaller and steadier stream than the revenue share.

Underneath the money is 7 to 8 posts a day and dozens of replies, sustained indefinitely. The reason he can keep that up is the thing most people miss, and he said it himself in the revenue post:

"I'm not really letting it affect what I tweet, I just post what I normally do and I'd do it if I didn't get paid anyway, it's fun for me to express myself."

That is the whole trick, stated out loud. He is not producing content to hit a payout threshold. He is documenting a life and a business he would be living anyway, and the volume is sustainable because the material is free. This is why building in public and X monetisation fit together so well: when the work is the content, you never run out of things to post.

How to Start From Zero (the Achievable Version)

You are not going to reproduce a decade of audience this year. You do not need to. The revenue share turns on at 500 followers and 5 million quarterly impressions, which is a real but crossable bar. From a standing start the impressions are the hard part, and the fastest way to clear them is a reply-led sprint, covered in full in how to get monetized on X fast. What follows is the version of the playbook that works before you are famous, and that sets you up to graduate into everything above once your posts start carrying themselves.

  1. Pick a lane where the paying users live. Because only Premium-user engagement counts, niche into a topic those users care about: building, a specific tech, finance, a trade you know. A smaller engaged audience of subscribers beats a big passive one.
  2. Have an actual opinion. The levels data is unambiguous: takes and specific observations travel, bland questions do not. Post what you genuinely think, with the reasoning attached.
  3. Build in public as your fuel supply. If you are making something, the decisions, failures, and numbers are an endless content source, which is exactly what makes daily posting survivable. Our guide to building in public on X covers what to share and what to keep back.
  4. Use quote-tweets and replies to borrow reach. You do not need a viral original every day. Reacting well to posts already getting attention is how levels spends most of his output, and it is far easier than manufacturing hits from nothing. Reply-led growth is covered in how to grow on X with replies.
  5. Show up daily for long enough to compound. The unglamorous one. Impressions accumulate over three-month windows, followers compound, and almost everyone who quits does it before the curve bends. Getting to your first 1,000 followers is the real early milestone.

None of that requires talent you do not have. It requires consistency most people cannot sustain, which is both the bad news and, if you can sustain it, the entire opportunity.

The Tools That Make the Volume Doable

The barrier is never day one. It is day forty, when you have said the obvious things, a week got busy, and posting eight times a day sounds like a second job. levelsio sustains that pace because the work is his material and he would post anyway. Most people need help holding it. A realistic stack, sorted by the job it does:

  • Turning real work into posts, in your voice. The hardest part of daily volume is having something to say without staring at a blank box. Ghosti is a Chrome extension built for this: its GitHub Tweets feature reads your latest commits and drafts a build-in-public post from what you actually shipped, Thread Studio turns one idea into a multi-part thread, and Hunt Mode plus Reply Guy keep the reply habit going inside the feed rather than a separate dashboard. Ghost DNA learns your voice from your own examples, which matters because generic AI-flavoured content is the fastest way to earn nothing here. It runs on your own AI key, so you choose the model and pay the provider directly.
  • Scheduling the baseline posts. A scheduler such as X Pro (formerly TweetDeck) keeps a steady daily cadence so your feed does not go quiet on a busy week.
  • Tracking impressions and payouts. X's own analytics shows the impression and follower trend the revenue share depends on, so you can see what is genuinely working rather than guessing from likes.

Ghosti handles the part that eats the day, the drafting, and keeps it sounding like you; the rest of the stack just keeps you consistent. It does not post for you or promise a payout. It lowers the cost of the daily consistency that the payout actually depends on. Plan details are on the homepage.

Key takeaways

  • There are four income streams on X: creator revenue sharing, paid subscriptions, your own products, and affiliate or sponsored posts. Strong earners combine several.
  • The revenue share is engagement-based since late 2024: only engagement from other Premium (paying) users counts, which is why tech, finance, and build-in-public niches monetise better than bigger general-interest accounts.
  • Eligibility currently needs X Premium, a verified account, 500 followers, and roughly 5 million impressions over three months. Check X's official docs, not third-party figures.
  • levelsio's $21,547 month is real and mostly paid by X, but it sits on a decade of work and over $218,000 in lifetime platform payouts. The account is the asset; the payout is the side effect.
  • The copyable part of his playbook: post often (he averages ~7.8 a day), make 78% of it sharp reactions rather than blank-page essays, have real opinions, and build in public so you never run out of material.

Frequently asked questions

How much does X pay per 1,000 views?

There is no fixed rate, and any exact per-view number you see is a guess. Since late 2024 the revenue share is based on engagement and impressions from other Premium subscribers, not raw public views, so two posts with identical view counts can pay very differently depending on who engaged. A post that lands with paying users in a monetised niche is worth far more than a viral one seen mostly by non-Premium accounts. This is why creators in tech and finance report higher payouts than larger general-interest accounts.

What are the requirements to get monetized on X in 2026?

To turn on the creator revenue share you currently need an active X Premium subscription, a verified account, at least 500 followers, and roughly 5 million post impressions over the previous three months. Payouts run bi-weekly through Stripe with a $30 minimum. These thresholds are set by X and can change, so confirm the current numbers on X's official monetization help pages before relying on them.

Can you make money on X without a big following?

A little, but the revenue share needs about 5 million impressions a quarter, which is hard to reach with a small account. The faster route for most people is not the platform payment at all; it is using even a modest, engaged audience as distribution for something you sell, whether that is software, a service, a book, or affiliate products. levelsio makes more from his products than from X's direct payments, and those products are sold to the audience the account built.

How long does it take to start earning on X?

Longer than the screenshots suggest. Impressions accumulate over rolling three-month windows and followers compound slowly, so most people are looking at many months of consistent posting before the revenue share switches on, and longer before it is meaningful. levelsio's own payouts built over years to reach a $21k month. Treat early income as proof the habit works, not as the goal, and expect the curve to bend late rather than early.

Which niches make the most money on X?

Because only engagement from Premium subscribers counts toward the revenue share, the best-paying niches are the ones where paying users concentrate: technology, AI, software and indie hacking, finance and trading, crypto, and building in public. General entertainment or meme accounts can pull huge view counts and still earn relatively little if their audience is mostly non-Premium. Pick a lane based on where the paying users are, not only where the biggest crowd is.

Do you have to post every day to make money on X?

Not literally every day, but high consistency is the common thread among people who earn well, and the impression thresholds effectively require steady output. levelsio averages around 7.8 posts a day, most of them quick reactions rather than long essays, which is a large but not impossible volume. The realistic constraint is sustaining it for months. That is why creators lean on building in public for material and on tools that reduce the friction of drafting.

Sources

  1. X Monetization (official help docs) (accessed August 3, 2026)
  2. How Pieter Levels Makes $3.2M/Year With A Laptop & No Employees, Starter Story (accessed August 3, 2026)
  3. He Built 70 Failed Apps Before Making $300K/Month, Indie Hackers (accessed August 3, 2026)
  4. Photo AI is a 40,870 line index.php making $105K/mo revenue, levels.io (accessed August 3, 2026)

Editorially reviewed by Chris, Ghosti Founder on .

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